Monday 16 March 2015

Final Piece Prototype

There is, has and will always be a great emphasis on showing development in a project and demonstrating that I as a student can learn from my mistakes. I’m an old fashioned sorta guy and like to do thing right the first time, but I’m also aiming to achieve greatness while I’m still young enough to be called a prodigy. Technically and from an engineering standpoint this project is going to be my hardest yet, ambitious is the mother of creation and for some reason I have to keep making things more difficult to show I can overcome adversity. I started the development of my final piece with an idea in my head which was so complex it would require a lot of development and refinement, I decide to create a maquette of my final piece out of cheaper less aesthetic materials to work the kinks out at a formative stage. I made a non-automated prototype of my final piece so I could develop the mechanical side with cheap easy to manipulate materials. I made this prototype to see if my final piece was actually possible, my conclusion is that it seems possible but it’ll be difficult.  The thing is I made this maquette over about a month, I’d make a module every couple of days then I put them all together, essentially my final piece will be about a dozen smaller works of assemblage all put together and tuned to work in sync. I’ll have fifteen hours to make the real final piece, to stand a chance of finishing it i’ll need to do a lot of planning and material collection. The prototype is not an exact blueprint of my final piece, it sets out a rough plan and layout but I want my final piece to be shaped by the materials I use to make it. Below are some annotated images of the prototype describing the various modules and functions.  

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